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The best perk of the Shadow Puppets is that they can continue to do their assigned tasks in the dark. Maxwell makes all early game resource collecting a complete breeze, whether it’s chopping down trees or mining Rocks and Gold Nuggets. Maxwell is the best ? resource ? collector ?. So, now that I’ve shat on Maxwell’s Duelist, we can start talking about the real benefit of using Maxwell’s Shadow Puppets. Use a couple of Duelists when you don’t need to collect resources, especially if you need to farm a lot of Nightmare Fuel. The Duelists do a reasonably good job kiting slow enemies, but when they are up against some heavy-hitting bosses, consider them dead. Maxwell’s Duelists are mainly terrible because they have low health, being 75, just like the Puppet Master. The truth is that Duelists are useless, and if you want to play a character who has a summoner playstyle, I suggest checking out Wendy instead. Alternatively, players can have a maximum of 2 Duelists. Players can have a maximum of 4 Miners, Loggers, and/or Diggers. If the Codex Umbra is lost, it can be crafted again using 2 Papyrus, 2 Nightmare Fuel and 50 Health. Crafting recipes will require the player to forfeit 20-35% Sanity, 2 Nightmare Fuel and the item related to the job assigned to the Shadow Puppet. Once the Codex Umbra has been set, players will have access to new crafting recipes found in the Books tab.Ĭrafting recipes are used to summon Shadow Puppets, which are essentially shadow beings that are assigned to mine, axe, shovel or fight. The Codex Umbra has been updated in Don’t Starve Together and now requires players to place/drop it on the ground, similar to the Science Machine or Alchemy Engine. In Don’t Starve, the Codex Umbra can be used immediately. Other differences include a difference in Sanity gain as mentioned Maxwell will gain 20 Sanity per minute in single-player and the 6.67 Sanity per minute in Don’t Starve Together. I guess this is the developers’ way of making sure players are more balanced in Don’t Starve Together, and since it requires quite a bit of skill to unlock Maxwell in single-player, giving late-game items doesn’t seem as OP. The good fortune is not shared in Don’t Starve Together as players will only receive a Codex Umbra and 6 Nightmare Fuel. Differences are prevalent from the moment you spawn into a new world as Maxwell will receive a Dark Sword, Night Armour, Purple Gem, 4 Nightmare Fuel and his Codex Umbra. While the core premise of Maxwell remains the same in both single players, Don’t Starve and Don’t Starve Together, there are some slight differences that you’re going to need to get used to. MAXWELL PLAYS A BIT DIFFERENT IN EACH VERSION OF THE GAME Players must escape five randomly ordered and themed adventure maps to unlock Maxwell, making Maxwell one of the few characters that aren’t unlocked by gaining experience. However, he must be unlocked while playing single-player Don’t Starve.
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Maxwell is a playable character in Don’t Starve Together. Off the bat, Maxwell has a Sanity pool of 200 in all versions of Don’t Starve, and he will gain 20 Sanity per minute in single-player Don’t Starve and 6.67 Sanity per minute in Don’t Starve Together.
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Maxwell is quite frail, having only 75 Health, but Maxwell has perks like none other. Not only is Maxwell’s backstory one of the most captivating, but Maxwell is the only reason why the Don’t Starve universe, The Constant, exists. Maxwell is by far one of the most interesting characters in Don’t Starve and Don’t Starve Together.